Smooth Overhead Camera for Unity

      While working on a small Unity project a couple of months back I built a simple overhead camera which centers the view on the main player object and adds a nice bit of smoothing. This was made for a top-down platformer-style adventure game. I hesitate to call…

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Principles: Core Before More

In a recent design brainstorming session, we were building a list of ideas for what we wanted to add to our game project. There was a milestone deadline looming and it was clear that some of the ideas we wrote down were quite complex and risky (read: gimmicky). These ideas…

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